﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
namespace Miao
{
    public class PawnRenderNodeProperties_DraftMultiple : PawnRenderNodeProperties
    {

        public PawnRenderNodeProperties_DraftMultiple()
        {
            useGraphic = false;
            baseLayer = 80f;
            drawData = DrawData.NewWithData(new DrawData.RotationalData(Rot4.North, -10f));
        }
    }
}
